3dstats
This command enables or disables the 3D statistics debug information, which includes game performance data.
achievement_status
This command shows you the status of all your achievements in the current game.
activate_all_traditions
This command unlocks all Traditions for your empire without any need for spending Unity.
activate_ascension_perk
This command allows you to immediately activate a specific Ascension Perk by typing the name of the perk after the command.
activate_gateways
This command turns all the Gateway constructions within the galaxy to fully operational gateways.
activate_relic
This command activates a specific relic, with the relic's ID being required as an argument.
activate_tradition
This command unlocks a the specified tradition for the player's empire without requiring unity points.
add_anomaly
This command adds a specific anomaly to a designated celestial body.
add_ethic_pop
This command adds a specified ethic to a certain population group within the player's empire.
This command increases the player's intel level by the specified amount
on a specified empire. The default is 10
.
This command increase the amount
of loyalty from the empire with the specified ID. The default is 10
.
add_opinion
This command can increase one empire's opinion of another empire. The default amount
of opinion is 40
.
add_pops
This command creates the specified amount
of population from species id
on the selected celestial body. If you enter add_pops
with specifying a species ID
, the command will print all species IDs.
add_relic
This commands will grant a relic with the specified ID. Writing all
after the command, instead of the relic ID
will grant all relics.
add_ship
This command can be used to spawn a fleet of the specified ship.
This command adds the specified amount of infiltration progress towards the specified spy network.
This command adds a specified amount
of specialized subject experience to the empire with the specified ID. The default amount
is 10
.
This command adds a specified amount
of a unit
of time. unit
can be days
, months
, or years
.
add_trait_leader
This command adds a specific trait, leader trait ID
to the leader with the leader ID.
add_trait_species
This command adds the species trait ID
to the species ID
.
advance_council_agenda
This command adds the specified amount
of progress to the council agenda. If an amount
is not specified, then the agenda will be readied for launch.
advanced_galaxy
This command will simulate a game in the year 2400.
ai
This command toggles the AI on or off.
ai_anomalies
This command allows human empires to discover anomalies reserved only for AI players.
alienfx
This commands changes lights on computers equipped with AlienFX lighting systems.
alloys
This command adds the specified amount
of Allows. The default is 5,000
.
ambient_object
This command spawns an ambient object with the specified ID.
annex
This command takes control of all worlds and starbases of the specified empire ID
.
attackallfleets
This command makes all fleets under your control target every fleet that isn't under your control.
audio.playeffect
This command plays the sound effect with the given name.
audio.setactivegroup
This command sets the active audio group
audio.testeffectweights
This command tests the random distribution of weights for a sound effect.
berserk_ai
This command sets the AI aggression level to 10. It will cause AI-controlled empires to behave aggressively, attacking all possible targets regardless of diplomatic relationships or power balances.
borders
This command calculates map borders.
branchoffice
This command creates or takes control of the branch office on the selected world.
break_fleet_contract
This command returns the selected leased fleet to its original owner.
build_pops
This command adds the specified amount
of robot population to the celestial body that you currently have selected (the empire must have the technology to support robot populations).
cash
This command adds the specified amount
of Energy credits. The default is 5,000
.
casusbelli
This command initiates the Casus Belli with the specified ID against the specified empire.
check_save
This command is designed to validate the functionality of the save feature. It generates two separate save files from your current game and compares them. If the files differ, it indicates a potential issue with the game save or the saving mechanism itself.
clear_debug_lines
This command clears any persistent debug lines.
clear_debug_strings
This command clears any persistent debug strings.
collision
This command displays collision boxes and circles.
colonize
This command will colonize the planet you currently have selected with the population of the specified ID.
communications
This command established communications with all empires.
contact
This command starts first contact with all empires.
contacts_summary
This command hides who holds casus belli on the contacts screen.
control
This command allows you to instantly occupy the planet with the specified ID.